![]() If none of these work, we have one more solution in store for you. Turn these updates off ASAP, and you will surely see a positive difference. Mid-game software updates could sabotage your bandwidth and will likely cause lag in your game. Although you need to keep your computer up-to-date, there is nothing wrong with turning off software updates for a moment. Try turning off your software updates whenever you start playing online. Wired connections are also more preferable than wireless connections because they are faster and more stable. Consider shutting down all programs and devices that are consuming your bandwidth, because you need to dedicate all of that to your online gaming. Remember - multitasking is bad! If you were a professional football player, would you try to stream Netflix while you played? Probably not. Try to experiment with different graphics options, like reducing screen resolution, render quality, lower texture resolution, etc. You can decrease the resolution and graphics rendering by tweaking the game settings in the options menu. You may also opt to downgrade the system requirements by reducing the resolution and graphics quality in-game. If your computer does not meet the requirements listed on the game's system requirements, you should upgrade your computer to the specifications mentioned therein. Your PC may be inadequate to perform the processing power that BZFlag needs. Here are simple tips on how you can get rid of lag in BZFlag.įirst, check the system requirements of the game. A lot of gamers have this problem, especially withBZFlag. Lags are a noticeable delay between the action of the players and the reaction of the server. If you're experiencing this, you might want to do something about your lag. The next thing you know, you have been killed and your team has lost the game. You're in position, ready to attack, and is on the perfect line of sight then there was a sudden frame freeze. Your only chance of getting ahead is to make that one good shot. More info can be found on the BZAuthd page.So, you're into a crucial moment in a game against your friends. The project has been ongoing for over two years and has over 10,000USD spent on it from Google Summer of Code Funds. To this effort work is being done to move away from a PHPBB based user manager, and toward a system based on LDAP. The main goals are to make the system more robust and extensible. This policy states what the intended uses of the service are, as well as accepted behaviors of it's users are.Ī large project is underway to upgrade the underlying technology behind the list server and global authentication. The list server is subject to the BZFlag List Server Usage Policy. Discussion and design work has been done on ways to improve the list server, anyone who would like to help with this project should read the Development Goals section on the list server, as well as discuss ideas with the development staff on IRC. The project administrators attempt to keep list server outages to a minimum, but the current list server implementation does not handle heavy traffic loads as well as it could. ![]() The game server then verifies the token with the list server, and gets any authentication info it may need, such as user groups.Ĭurrently the list server runs on the same web server as the official BZFlag bulletin boards in the United States. The list server is used to verify each users login credentials and provide a temporary token for the client to pass to the game server. The registration system lets users tie their user accounts from the BZFlag Forums to the playing account. The list server is the authentication point for the Global Registration system. For users with such ISPs it may benefit them to use an alternate URL. Some Internet Service Providers (ISPs) are known to cache web traffic on the default HTTP port (port 80). Multiple URLs are provided for the list server. The source code for the list server is licensed under the LGPL as part of the BZFlag Source Code under the 'db' project. The user portion of the database is shared with the PHPBB3 software that isused to run the BZFlag forums. It uses a pair of MYSQL databases to store data. The list server is written in php and runs on top of an apache web server. ![]() ![]() By default all official game clients will connect to the list server to retrieve a list of publicly available game servers as well as to authenticate Global Registration data. The BZFlag list server is a public service provided by the project administrators. ![]()
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